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Ultra Mac Games 1 & 2
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Dragonquest2 v2.0
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Castle
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card_5773.txt
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Text File
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1988-03-18
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1KB
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53 lines
-- card: 5773 from stack: in
-- bmap block id: 19456
-- flags: 0000
-- background id: 2807
-- name:
-- part 1 (field)
-- low flags: 01
-- high flags: 0002
-- rect: left=301 top=63 right=177 bottom=503
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 0
-- font id: 5
-- text size: 14
-- style flags: 0
-- line height: 18
-- part name: bottle
-- part 3 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=467 top=310 right=333 bottom=507
-- title width / last selected line: 0
-- icon id / first selected line: 19678 / 19678
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: dining room
----- HyperTalk script -----
on mouseUp
ask "what do you want to do?"
if It is "take bottle" then put "why do you want a bottle?" into msg
if It is "leave room" then go card 1
if It is not "leave room" then go this card
if It is not "take bottle" then go this card
end mouseUp
-- part contents for card part 1
----- text -----
This was a dining room at one time. Now there is only a bottle on the table.
You should leave the room so you can get on with this adventure
-- part contents for card part 2
----- text -----
why do you want a bottle?